Sunday, August 21, 2005

Homework Was Never This Fun

CICT Chairman Ver Peña lauds gaming as a tool for e-learning.

Apprarently, the British have the same idea. Electronic Arts is about to test their games as learning tools in four UK schools.

NESTA (National Endowment for Science, Technology and the Arts) managing director Annika Small explains the project's goals and approach:

"We're very keen to look right across the genres and not rule out the education benefits of any of the different styles out there... We're looking at developing some of the softer skills that are needed for the 21st century, such as problem-solving, resilience, persistence and collaboration."

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